Testing UI design with different OpenAI models

OpenAI recently introduced bunch of GPT 5.6 models. It’s a bit hard to figure out the differences between these. I wanted to see how these perform on an UI design task. So I created a test harness to run the same task using different models and different reasoning efforts.

The tests were run without any extra skills or configurations. Tests executed inside clean Docker container. I did not use any kind of verification or test loops.

The configurations were as below. Time should not be taken too seriously, this was just one run on local machine and measured from the wall clock.

Model Reasoning effort Input tokens Output tokens Reasoning tokens Time
gpt-5.6-sol medium 1,271,024 17,957 879 ~8 min
gpt-5.6-sol low 171,448 10,962 251 ~4 min
gpt-5.6-terra high 189,181 10,834 408 ~4 min
gpt-5.6-terra low 72,860 6,729 169 ~2 min
gpt-5.6-luna high 428,835 23,888 951 ~11 min
gpt-5.6-luna low 76,080 6,617 143 ~2 min

The published mockups are available as standalone static demos:

Maybe the biggest surprise for me was that all did quite well. I was expecting bigger differences between these. With the “low” reasoning the terra and luna only produced html, js and css. They did not create project scaffolding with dev server. On the first attempt Terra created a Javascript file that had small issues. On second run the output was fine.

Task

Task specification was intentionally a bit vague. I wanted to leave room for the models, instead of trying to decide things on behalf of them.

# Spec
We are building a simple issue tracker. Users can manage issues. Issues have title, body, status, assignee and labels. Users can also add comments to the issues. The body and comments are stored in markdown and we should provide a simple editor for editing the body/comments.

The statuses are labels are shared by all projects in the systems. There's no hard workflow. Users can freely set the status of an issue.

Issues are collected under projects. The projects only have name. Each issue belong to exactly one project. Users should be able to manage the projects as well. Add, remove, change name.

For the issues we want search/filter view. This should also free text search and filtering by project/status/label. The result list will show just the issue title and status.

# Layout
Add a sidebar to the left. This should have navigation sections: Issues, Projects, Settings. Under settings we will have subsections for managing the labels and statuses.

# Style
I want modern, information dense style. The pages should be responsive and also work on mobile device

# Tech
Ultimately the app will be React and we should use Shadcn components. We have not decided on the other components, such as editors.

Overview

Here’s the main view with Sol, Terra and Luna

Sol at medium reasoning: a light issue tracker with purple accents and a compact table-like issue list.
Sol, medium. Pretty calm, less colorful
Terra at high reasoning: a compact issue tracker with dark navigation, green accents and a task-progress side panel.
Terra, high
Luna at high reasoning: a spacious green-accented issue tracker with a simple list and sidebar.
Luna, high

Low vs High

Here’s comparisons for Terra and Luna beteween Hihg and low effort

Terra: from straightforward list to richer workspace

Terra at low reasoning: a light issue list with a simple left navigation and green accents.
Terra Low effort.
Terra at high reasoning: a denser issue list with dark navigation and task progress indicators.
Terra High effort.

Luna: from a purple utility UI to a quieter product surface

Luna at low reasoning: a purple-accented issue tracker with a compact issue table.
Luna Low effort.
Luna at high reasoning: a sparse green-accented issue tracker with a simple list.
Luna High effort.

The important screens: creation, detail and administration

Creating an issue

Sol medium new issue screen with markdown editor, properties panel and purple save action.
Sol, medium.
Terra high new issue screen with dark navigation, editor and separate properties panel.
Terra, high.
Luna high new issue screen with a wide simple form and properties panel.
Luna, high. s

Reading an issue and adding a comment

Sol medium issue detail page with comments and a property sidebar.
Sol, medium.
Terra high issue detail page with dark navigation, comments and side properties.
Terra, high.
Luna high issue detail page with comments and metadata sidebar.
Luna, high.

Status settings

Sol medium status settings page with status rows and remove buttons.
Sol, medium.
Terra high status settings page with grouped statuses and an adjacent explanatory panel.
Terra, high.Here we have the same thing that 5.5 often had - the description from the task leaking into the design
Luna high status settings page with a simple status list and add status control.
Luna, high. A

Conclusions

Not much to say, on this level all look pretty neat. One small annoyance I had with 5.5 was that it really liked to put desciptions from the task into the UI. Like different kind of small descriptions about how the UI works. You can see example of that in Statuses view Terra created.